Xplode Tutorial – Control Breaking with Effector

Another short tutorial for the great plug-in Xplode. I show you how to control where a scattered object should break with MoGraph 2. Read more

Xplode tutorial – Advanced scattering with TP

How is it possible to create a complex scattered object with the help of Thinking Particles?

Watch it here. Read more

Object tracking with Syntheyes

My first attempt to track a real object with Syntheyes and to copy its movement into Cinema 4D.

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How to composit Xplode into real footage

Just a quick overview how to integrate a scattered ground made with Xplode Plugin for Cinema 4D into some real footage.

Read more

Sandbox in English

I just try to set up my wordpress with german and english language.

I will translate the former posts in the next time…

OzeanShader 1.5

Well, here I  present you my current version 1.5 of the OzeanShader for Cinema 4D. I built it with version 11.5, but I think it should work with previous versions too.

Currently, it uses a lot of voronoi noises in the Colour-Channel. Then the SSS-Shader in Luma-Channel and some Bumpmapping.

Download OzeanShader1.51.zip

Check it out and see where you can use it.

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